Gamification and C-Monkeys: Corporate Double-Talk

Gamification and C-MonkeysGamification and C-Monkeys by Keith Hollihan

Published: October 22nd 2013
Publisher: ChiZine Publications
Genre(s): Thriller, Science Fiction
Format: eBook
Length: 280 pages

Gamification and C-Monkeys are a pair of related novellas sold together as a “flip book” with a different cover on each side. The effect is clearly meant as a call-back to days when publishers sold slim, pulpy novels in bound pairs, and although both stories include familiar beats, Hollihan leavens each with modern ecological concerns and stylistic touches.

I decided to start reading these novellas thanks to a highly scientific method that involved skimming the first page of every review copy I have in my possession until I found one that hooked me enough to keep reading.

Gamification, a thriller about corporate espionage, offered just the right combination of spare prose and business jargon. I was soon caught up in the plight of the main character, a former corporate executive and current ex-con recently released from prison and struggling to make ends meet. When he begins working under-the-table for his old company cleaning up after the CEO’s ill-advised affair with a woman at a rival company, things start to get hairy.

Hollihan definitely knows his jargon. I’m pretty sure that if you turn this book sideways, a few inter-office memos and a quarterly report might fall out. He also has a pretty solid grasp of thriller conventions and pacing; the book starts out slow but steady until things inevitably begin escalating and Hollihan pulls the rug out from under his main character.

It was exciting reading, and I definitely enjoyed the experience, but the end of the novella left several story threads unresolved or unexplained, and I was admittedly a bit confused about who did what to whom and why. It felt a bit like Hollihan ignored motivations and explanations  in the name of surprise and excitement. It worked in the moment, but ultimately left me unsatisfied.

I assumed that C-Monkeys might shed some light on the parts of Gamification that remained unexplained, but I was sadly disappointed. At one point in Gamification, the main character is given a pulpy dime-store novel about a mad scientist on a mysterious island full of giant salamanders. C-Monkeys is essentially the expanded version of that novel’s summary.

Unfortunately, in expanding the story, Hollihan doesn’t bring much more to the table. The main character in C-Monkeys is a cipher with no back story and no clear motivations. We are eventually told a bit more about who he is and why he might want to sneak on the island, but it comes late in the story and feels like an arbitrary info-dump instead of a shocking revelation. Honestly, nothing about C-Monkeys felt particularly surprising or remarkable.

I wanted to like Gamification and C-Monkeys more than I did. Both novellas were eminently readable, and Hollihan gets a surprising amount of entertainment mileage out of corporate espionage and the particulars of drilling for oil, but Gamification’s many twists add up to a lot of nonsense and C-Monkeys just feels unnecessary. I might be up for reading more of Hollihan’s work, but I can’t recommend this pair of novellas.

DISLIKED IT
DISLIKED IT

Full disclosure: I received a free review copy of this book from NetGalley.

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